
From Screens to Skylines: How Virtual Travel and Digital Entertainment are Changing the Way We Explore
Over the past decade, digital platforms have reshaped how we connect with the world around us. From streaming films to joining live interactive quizzes, entertainment is increasingly experienced through a screen. One of the most exciting developments in this space is virtual travel, a form of online leisure that allows people to explore new destinations, cultures and events without leaving home.
The Growth of Virtual Travel
Virtual travel took off during the pandemic, when global restrictions meant holidays and cultural visits were put on hold. Museums began offering virtual tours, cities created immersive 360-degree experiences, and travel companies experimented with live-streamed guides who walked viewers through historic streets. Even now that travel has reopened, demand remains. For many, it’s an affordable and accessible way to see the world, whether as inspiration for a future trip or simply as an evening of cultural discovery.
The technology behind these experiences is also becoming more sophisticated. High-resolution cameras, virtual reality headsets and interactive apps now let users feel as though they are moving through galleries, climbing mountains, or even diving beneath the sea. You can even take virtual walking tours to explore places to visit in Exeter. For people who might not have the means or ability to travel, this creates opportunities that simply didn’t exist a few years ago.
Entertainment Beyond Tourism
Virtual travel is just one piece of a much bigger puzzle. The way people spend their leisure time is evolving quickly, with digital platforms offering new and sometimes surprising alternatives to traditional entertainment. Audiences can attend live-streamed concerts from international artists, take part in interactive theatre performed over video call, or explore digital exhibitions designed specifically for online visitors.
Gaming is central to this shift. Today’s platforms blur the line between play and exploration, combining storytelling with immersive environments that keep players engaged for hours. Best of all, on these online virtual game worlds, you can explore not only familiar locations, but they can also take us to other continents and cultures. These games can develop specifically localised audiences who are interested in looking at a particular area.
Similarly, within this trend, other entertainment platforms like casino sites have developed their own audiences. Platforms such as Arab focused casino not only provide familiar games like roulette or blackjack but also weave in cultural influences, themes and design from the Middle East. Therefore, these entertainment options offer people engaging ways to explore and connect with other areas, but from home.
Cultural Exchange at a Click
Perhaps the most powerful aspect of these changes is how they encourage cultural exchange. A resident of Exeter can join a guided virtual tour of Rome in the morning, experience the vibrant nightlife of Tokyo through a live-streamed DJ set in the afternoon, and explore games designed with Arabic motifs and storytelling later in the day. The result is a global experience that breaks down geographical barriers and sparks curiosity about new places and traditions.
This accessibility also helps smaller cultural organisations gain international audiences. Independent museums, local musicians and grassroots performers can showcase their work far beyond their physical location, creating opportunities for recognition and growth that were once impossible without major travel.
Digital leisure will continue to expand. While nothing can truly replace the sensation of stepping into a new city, tasting local food or hearing the sounds of a busy market square, virtual travel and digital entertainment add another layer to how we experience the world. For some, these platforms are a gateway to future trips; for others, they provide an affordable or practical alternative to traditional travel.
From immersive city tours to interactive gaming platforms, the future of online leisure is about variety and accessibility. The trend is not about replacing real-world exploration but about complementing it, offering people more choices in how they discover and enjoy culture. As technology continues to evolve, it seems certain that our screens will remain an important part of how we explore, from Exeter to anywhere in the world.